Bc. Lukáš Fudor

Bachelor's thesis

Sport Training in VR

Sport Training in VR
Abstract:
Cieľom tejto bakalárskej práce bolo navrhnúť a implementovať aplikáciu v Unity pre športový tréning vo virtuálnej realite, konkrétne aplikáciu pre tréning pokutových kopov vo futbale. Dôraz práce je kladený na presnosť sledovania pozície nohy a efektivitu, dôveryhodnosť a realistickosť jej interakcie s loptou.
Abstract:
This bachelor thesis aims to design and implement a sports training application in virtual reality in the Unity game engine, specifically a football penalty kick training simulation. This thesis's main emphasis is on the accuracy of leg tracking and the effectiveness of visual fidelity and ball interaction.
 
 
Language used: English
Date on which the thesis was submitted / produced: 25. 5. 2021

Thesis defence

  • Date of defence: 1. 7. 2021
  • Supervisor: Mgr. Jiří Chmelík, Ph.D.
  • Reader: RNDr. Katarína Furmanová, Ph.D.

Citation record

Full text of thesis

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Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatiky

Masaryk University

Faculty of Informatics

Bachelor programme / field:
Applied Informatics / Applied Informatics